Crescendo v1.2 - Balancing and Pausing
Crescendo » Devlog
New Features:
- The game can now be paused using the escape key, and automatically pauses if the game window loses focus.
Changes:
- Shortened the death screen significantly, and changed the sound that plays to hopefully be less annoying.
- Increased the time you can be over the ambient volume before dying from .1 seconds to .15 seconds.
- Reworked the end of level 4.
- Increased the ambient volume of level 4 phase 1, to make it a little easier.
- Changed the art for levels 2, 3, and 4 to add visual clarity.
Fixes:
- Holding the jump key no longer makes the player continuously jump. The key must be released before another jump can be performed.
- Either shift key can now be used to perform a dash.
Files
Crescendo v1.2 (Ludum Dare Edition) 6.7 MB
May 06, 2018
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Crescendo
A Rhythm-Stealth Platformer
Status | In development |
Author | Vivian Mochi |
Genre | Platformer, Puzzle, Rhythm |
Tags | Ludum Dare 41, Stealth |
More posts
- Crescendo v1.3 - MAGFest DemoJan 08, 2019
- Crescendo is coming to Magfest 2019!Dec 28, 2018
- Crescendo v1.1 - Small FixesApr 23, 2018
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